//-----------------------------------------------------------------------------
// Torque Game Engine Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------

// Load dts shapes and merge animations
exec("~/data/shapes/players/BoomBot/BoomBot.cs");

datablock PlayerData(BoomBotData : DefaultPlayerData)
{
   renderFirstPerson = false;
   emap = true;
   
   airControl = 0.3;
   
   jetJumpForce       = 8.3 * 10;
   jetJumpEnergyDrain = 0.6;
   jetMinJumpEnergy   = 0;
   
   maxForwardSpeed = 24;
   jumpForce = 12.3 * 90;

   //className = Armor;
   shapeFile = "~/data/shapes/players/BoomBot/BoomBot.dts";
};

PlayerDatasGroup.add(BoomBotData);