//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
   canSaveDynamicFields = "1";
   Enabled = "1";
      cdTrack = "2";
      CTF_scoreLimit = "5";
      musicTrack = "lush";

   new ScriptObject(MissionInfo) {
      canSaveDynamicFields = "1";
      Enabled = "1";
         desc0 = "For Shader Testing.";
         descLines = "2";
         name = "Simple testbed";
   };
   new MissionArea(MissionAreaObject) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      Area = "-360 -648 720 1296";
      flightCeiling = "300";
      flightCeilingRange = "20";
   };
   new Sky(GlobalSky) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "0 0 0";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      materialList = "scriptsAndAssets/data/skies/sky_skybox.dml";
      cloudHeightPer[0] = "0.349971";
      cloudHeightPer[1] = "0.3";
      cloudHeightPer[2] = "0.199973";
      cloudSpeed1 = "0.0005";
      cloudSpeed2 = "0.001";
      cloudSpeed3 = "0.0003";
      visibleDistance = "4000";
      fogDistance = "1000";
      fogColor = "0.6 0.6 0.7 1";
      fogStorm1 = "1";
      fogStorm2 = "0";
      fogStorm3 = "0";
      fogVolume1 = "150 0 50";
      fogVolume2 = "0 0 0";
      fogVolume3 = "0 0 0";
      windVelocity = "1 1 0";
      SkySolidColor = "0.113 0.148 0.215 0";
      useSkyTextures = "1";
      renderBottomTexture = "0";
      noRenderBans = "0";
      renderBanOffsetHeight = "10";
      skyGlow = "0";
      skyGlowColor = "0 0 0 0";
         fogVolumeColor1 = "1 1 1 1";
         fogVolumeColor2 = "1 1 1 1";
         fogVolumeColor3 = "0 0 0 1";
         windEffectPrecipitation = "1";
   };
   new sgSun() {
      canSaveDynamicFields = "1";
      Enabled = "1";
      azimuth = "0";
      elevation = "35";
      color = "1 1 0.8 1";
      ambient = "0.4 0.4 0.5 1";
      castsShadows = "1";
      useBloom = "1";
      useToneMapping = "1";
      useDynamicRangeLighting = "1";
      DRLHighDynamicRange = "1";
      DRLTarget = "0.8";
      DRLMax = "1";
      DRLMin = "0.5";
      DRLMultiplier = "1.2";
      bloomCutOff = "1.5";
      bloomAmount = "1.2";
      bloomSeedAmount = "0.5";
         direction = "0 0.954268 -0.298953";
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
   };
   new SimGroup(PlayerDropPoints) {
      canSaveDynamicFields = "1";
      Enabled = "1";

      new SpawnSphere() {
         canSaveDynamicFields = "1";
         Enabled = "1";
         position = "475.942 655.822 474.313";
         rotation = "-0.0102508 -0.0207517 0.999732 232.564";
         scale = "0.940827 1.97505 1";
         dataBlock = "SpawnSphereMarker";
         Radius = "10";
         sphereWeight = "1";
         indoorWeight = "1";
         outdoorWeight = "1";
            homingCount = "0";
            lockCount = "0";
      };
   };
   new sgLightObject(station_light_1) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "560 -495.082 434.197";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "greenLight";
      Enable = "1";
      IconSize = "1";
      ParticleColorAttenuation = "1";
   };
   new SimGroup(MegaTerrain) {
      canSaveDynamicFields = "1";
      Enabled = "1";

      new TerrainBlock() {
         canSaveDynamicFields = "1";
         Enabled = "1";
         position = "-2048 -2048 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         detailTexture = "scriptsAndAssets/data/terrains/details/detail1.png";
         terrainFile = "scriptsAndAssets/data/missions/simple_multimap_0_09.ter";
         squareSize = "8";
         tile = "0";
         detailDistance = "25";
         detailScale = "256";
         detailBrightness = "1";
         texelsPerMeter = "8";
         clipMapSizeLog2 = "9";
      };
      new TerrainBlock() {
         canSaveDynamicFields = "1";
         Enabled = "1";
         position = "0 -2048 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         detailTexture = "scriptsAndAssets/data/terrains/details/detail1.png";
         terrainFile = "scriptsAndAssets/data/missions/simple_multimap_1_09.ter";
         squareSize = "8";
         tile = "0";
         detailDistance = "25";
         detailScale = "256";
         detailBrightness = "1";
         texelsPerMeter = "8";
         clipMapSizeLog2 = "9";
      };
      new TerrainBlock(MumRa) {
         canSaveDynamicFields = "1";
         Enabled = "1";
         position = "-2048 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         detailTexture = "scriptsAndAssets/data/terrains/details/detail1.png";
         terrainFile = "scriptsAndAssets/data/missions/simple_multimap_0_19.ter";
         squareSize = "8";
         tile = "0";
         detailDistance = "25";
         detailScale = "256";
         detailBrightness = "1";
         texelsPerMeter = "8";
         clipMapSizeLog2 = "9";
      };
      new TerrainBlock() {
         canSaveDynamicFields = "1";
         Enabled = "1";
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         detailTexture = "scriptsAndAssets/data/terrains/details/detail1.png";
         terrainFile = "scriptsAndAssets/data/missions/simple_multimap_1_19.ter";
         squareSize = "8";
         tile = "0";
         detailDistance = "25";
         detailScale = "256";
         detailBrightness = "1";
         texelsPerMeter = "8";
         clipMapSizeLog2 = "9";
      };
   };
   new TSStatic(ColonyIsland) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "436.46 696.6 335.35";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/island.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new WaterBlock(Wat) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "385.788 673.817 300.226";
      rotation = "1 0 0 0";
      scale = "4096 4096 50";
      waveDir[0] = "0 1";
      waveDir[1] = "0.707 0.707";
      waveDir[2] = "0.5 0.86";
      waveSpeed[0] = "-0.065";
      waveSpeed[1] = "0.09";
      waveSpeed[2] = "0.04";
      waveTexScale[0] = "7.14 7.14";
      waveTexScale[1] = "6.25 12.5";
      waveTexScale[2] = "50 50";
      density = "1";
      viscosity = "15";
      reflectTexSize = "512";
      baseColor = "5 12 22 153";
      underwaterColor = "11 31 46 190";
      gridSize = "100";
      surfMaterial[0] = "Water";
      surfMaterial[1] = "Underwater";
      surfMaterial[2] = "Water1_1FogPass";
      surfMaterial[3] = "WaterBlendMat";
      surfMaterial[4] = "Water_NoReflect";
      fullReflect = "1";
      clarity = "0.15";
      fresnelBias = "0.12";
      fresnelPower = "6";
      visibilityDepth = "10";
      renderFogMesh = "1";
   };
   new WaterBlock(River) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "416.209 716.146 389.226";
      rotation = "0 0 1 27.502";
      scale = "100 100 10";
      waveDir[0] = "0 1";
      waveDir[1] = "0.707 0.707";
      waveDir[2] = "0.5 0.86";
      waveSpeed[0] = "-0.065";
      waveSpeed[1] = "0.09";
      waveSpeed[2] = "0.04";
      waveTexScale[0] = "7.14 7.14";
      waveTexScale[1] = "6.25 12.5";
      waveTexScale[2] = "50 50";
      density = "1";
      viscosity = "15";
      reflectTexSize = "512";
      baseColor = "5 12 22 153";
      underwaterColor = "11 31 46 190";
      gridSize = "100";
      surfMaterial[0] = "Water";
      surfMaterial[1] = "Underwater";
      surfMaterial[2] = "Water1_1FogPass";
      surfMaterial[3] = "WaterBlendMat";
      surfMaterial[4] = "Water_NoReflect";
      fullReflect = "1";
      clarity = "0.15";
      fresnelBias = "0.12";
      fresnelPower = "6";
      visibilityDepth = "10";
      renderFogMesh = "1";
   };
   new Precipitation(Rain) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "664.722 694.975 455.226";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      nameTag = "Rain";
      dataBlock = "HeavyRain";
      dropSize = "0.5";
      splashSize = "0.5";
      splashMS = "250";
      animateSplashes = "1";
      dropAnimateMS = "0";
      fadeDist = "0";
      fadeDistEnd = "0";
      useTrueBillboards = "1";
      useLighting = "0";
      glowIntensity = "0 0 0 0";
      reflect = "0";
      rotateWithCamVel = "1";
      doCollision = "1";
      hitPlayers = "0";
      hitVehicles = "0";
      followCam = "1";
      useWind = "0";
      minSpeed = "1.5";
      maxSpeed = "2";
      minMass = "0.75";
      maxMass = "0.85";
      maxTurbulence = "0.1";
      turbulenceSpeed = "0.2";
      useTurbulence = "0";
      numDrops = "1024";
      boxWidth = "200";
      boxHeight = "100";
   };
   new TSStatic(WaterTower) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "399.989 720.198 388.953";
      rotation = "0 0 1 222.491";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/water_towers.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(SecondSlum) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "377.527 755.275 389";
      rotation = "0 0 -1 64.1712";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/second_slum.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Mansion) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "428.434 604.977 424.678";
      rotation = "0 0 1 165.767";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/giant_mansion.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(DomeHouse) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "493.255 755.538 401.023";
      rotation = "0 0 1 111.154";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/dome_house.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Airship) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "315.048 659.444 384.99";
      rotation = "1 0 0 0";
      scale = "0.9 0.9 0.9";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/airship.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(TwoRoomedHouse) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "484.964 733.836 401.023";
      rotation = "0 0 1 28.6479";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/2_room_house.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(TwoStory) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "414.727 619.523 457.352";
      rotation = "0 0 -1 91.1002";
      scale = "0.9 0.9 0.9";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/2_room_2_story.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(ServantHouse) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "447.419 736.531 389.661";
      rotation = "0 0 -1 66.4631";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/servant_house.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(WindMillTower) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "469.626 791.448 402.9";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/windmill_tower.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(WindMillBlades) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "469.2 796.7 402.9";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/windmill_blades.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "0";
      allowPlayerStep = "1";
   };
   new TSStatic(WindMillBase) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "471.519 794.719 403";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/windmill_base.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Temple_1) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "425.526 761.183 158.5";
      rotation = "0 0 1 190.886";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/outdoor_temple_part1.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Temple_2) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "393.565 741 159";
      rotation = "0.0856912 0.996322 -4.35506e-008 180";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/outdoor_temple_part2.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Temple_3) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "446.757 731.954 159";
      rotation = "0 0 1 189.74";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/outdoor_temple_part3.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Warhouse1) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "351.02 676.615 389.5";
      rotation = "0 0 1 176.08";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/warhouse1.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Warhouse3) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "452.322 763.634 389.5";
      rotation = "0 0 1 6.8755";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/warhouse3.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Warhouse4) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "389.579 725.984 389.5";
      rotation = "0 0 1 202.827";
      scale = "0.9 0.9 0.9";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/warhouse4.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Warhouse5) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "365.29 718.367 389.5";
      rotation = "0 0 -1 71.6197";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/warhouse5.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Warhouse6) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "412.883 737.67 389.5";
      rotation = "0 0 1 28.6478";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/warhouse6.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Warhouse7) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "372.224 736.525 389.5";
      rotation = "0 0 1 198.999";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/warhouse7.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(OldWindmill) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "418.104 783.762 389";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/old_windmill.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(SecondSlum) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "386.148 711.516 389";
      rotation = "0 0 1 118.785";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/second_slum.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Bridge1) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "367 489.79 133.17";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/suspend_bridge1.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Bridge2) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "363.55 340 133.188";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/suspend_bridge2.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Bridge3) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "364.5 131 133.2";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/suspend_bridge3.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(OLDWindmillBlades) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "426.5 792.5 412";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/old_windmill_blades.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "0";
      allowPlayerStep = "1";
   };
   new TSStatic(GauntryBase) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "334.618 676.622 389.5";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/gauntry_base.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(GauntryMover) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "332 682.67 390.7";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/gauntry_mover.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(GauntryMover2) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "326.565 675.35 390.7";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/gauntry_mover.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(GauntryMover3) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "328.565 668.02 390.7";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/gauntry_mover.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(WindMillTower) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "446.604 784.488 402.87";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/windmill_tower.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(WindMillBlades) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "446.178 789.74 402.87";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/windmill_blades.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "0";
      allowPlayerStep = "1";
   };
   new TSStatic(WindMillBase) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "448.497 787.3 402.97";
      rotation = "0 0 -1 8.02137";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/windmill_base.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(WindMillTower2) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "491.092 783.462 402.659";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/windmill_tower.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(WindMillBlades) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "490.666 788.714 402.659";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/windmill_blades.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "0";
      allowPlayerStep = "1";
   };
   new TSStatic(WindMillBase) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "492.985 786.733 402.759";
      rotation = "0 0 1 39.5341";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/windmill_base.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(DomeHouse) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "477.552 696.199 401";
      rotation = "0 0 -1 46.9824";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/dome_house.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(TwoStory) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "461.423 681.732 425.42";
      rotation = "0 0 -1 46.4095";
      scale = "0.9 0.9 0.9";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/2_room_2_story.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(TwoStory) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "463.45 707.652 401";
      rotation = "0 0 -1 54.4309";
      scale = "0.9 0.9 0.9";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/2_room_2_story.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(ServantHouse) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "438.12 730.353 401";
      rotation = "0 0 1 103.888";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/servant_house.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(ServantHouse) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "427.695 730.491 401";
      rotation = "0 0 1 18.9076";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/servant_house.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(DomeHouse) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "449 717.559 401";
      rotation = "0 0 -1 57.8686";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/dome_house.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(DomeHouse) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "447.182 694.405 425";
      rotation = "0 0 1 218.48";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/dome_house.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(DomeHouse) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "409.245 705.36 425";
      rotation = "0 0 -1 84.2242";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/dome_house.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(ServantHouse) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "439.549 706.816 425";
      rotation = "0 0 1 122.796";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/servant_house.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(DomeHouse) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "437.771 636.813 444";
      rotation = "0 0 -1 30.3662";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/dome_house.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(ServantHouse) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "397.621 623.099 457";
      rotation = "0 0 -1 67.9989";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/servant_house.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(PathBanner) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "428 663.7 473.861";
      rotation = "0 0 -1 12.0321";
      scale = "0.1 0.1 0.1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/pathbanner.dts";
      receiveSunLight = "1";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "0";
      allowPlayerStep = "1";
   };
   new TSStatic(WeaponsRack) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "421.212 661.486 473.4";
      rotation = "0 0 -1 63.0254";
      scale = "0.8 0.8 0.8";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/weaponrack.dts";
      receiveSunLight = "1";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "0";
      allowPlayerStep = "1";
   };
   new TSStatic(DomeHouse) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "438.086 611.283 401";
      rotation = "0 0 -1 26.9289";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/dome_house.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(TwoStory) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "456.728 618.254 401";
      rotation = "0 0 1 229.939";
      scale = "0.9 0.9 0.9";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/2_room_2_story.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(ServantHouse) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "472.797 637.595 401";
      rotation = "0 0 1 206.447";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/servant_house.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(ServantHouse) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "467.668 628.267 401";
      rotation = "0 0 -1 41.2533";
      scale = "0.9 0.9 0.9";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/servant_house.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(StoneTable) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "361.625 634.078 414.5";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/stone_table.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(DomeHouse) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "393.238 688.743 425";
      rotation = "0 0 1 219.053";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/dome_house.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(DomeHouse) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "385.591 678.316 425";
      rotation = "0 0 1 216.188";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/dome_house.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(FirstNeighborhood) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "382.798 -37.0068 151.5";
      rotation = "0 0 -1 101.986";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/neighborhood.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(SecondNeighborhood) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "487.019 -102.678 151.5";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/neighborhood_2.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(ThirdNeighborhood) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "463.406 -198.995 151.5";
      rotation = "0 0 -1 119.748";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/neighborhood_2.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(SecondNeighborhood) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "497.019 -39.6778 151.5";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/neighborhood_2.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(U_Warhouse1) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "442.93 -68.7033 151.5";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/warhouse7.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(U_Warhouse2) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "499.436 -181.556 151.6";
      rotation = "0 0 -1 76.7763";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/warhouse3.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(U_Warhouse3) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "513.481 -70.9024 151.5";
      rotation = "0 0 -1 88.8085";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/warhouse6.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(U_Warhouse4) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "495.545 -74.3452 151.5";
      rotation = "0 0 1 176.654";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/warhouse5.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(U_Warhouse4) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "458.723 -61.6216 150.457";
      rotation = "0 0 -1 2.68143";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/warhouse5.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(U_Warhouse3) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "505.941 -133.263 151.5";
      rotation = "0 0 -1 86.3344";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/warhouse6.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(LoneHouse) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "487.114 -164.228 151.5";
      rotation = "0 0 -1 84.2243";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/building_1.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Mini3) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "381.437 584.643 156.2";
      rotation = "0 0 1 213.323";
      scale = "2 2 2";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/mini_pyramid.dts";
      receiveSunLight = "1";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "0";
      allowPlayerStep = "1";
   };
   new TSStatic(Mini1) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "421.165 657.975 473.233";
      rotation = "0 0 1 214.469";
      scale = "3 3 3";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/mini_pyramid.dts";
      receiveSunLight = "1";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Antelope) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "214.081 631.829 126.852";
      rotation = "0 0 -1 17.7617";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/antelope.dts";
      receiveSunLight = "1";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(TempleIsland) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "224.998 443.351 128.474";
      rotation = "0 0 1 227.647";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/templeisland.dts";
      receiveSunLight = "1";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(SecondSlum) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "460.509 732.974 389";
      rotation = "0 0 1 211.031";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/second_slum.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Warhouse5) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "469.542 773.575 389.5";
      rotation = "0 0 -1 88.2355";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/warhouse5.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Slum) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "395.039 765.97 389.407";
      rotation = "0 0 -1 42.3989";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/first_slum.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Village1) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "367.02 702.47 158.5";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/servant_house.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Village2) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "365.266 723.115 158.5";
      rotation = "0 0 1 75.0575";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/servant_house.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Village3) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "364.817 734.557 158.5";
      rotation = "0 0 -1 3.43771";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/servant_house.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Village4) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "369.862 689.729 158.5";
      rotation = "0 0 -1 71.6197";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/servant_house.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Museum) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "367.63 -145.832 150";
      rotation = "0 0 -1 113.445";
      scale = "2.5 2.5 2.5";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/museum.dts";
      receiveSunLight = "1";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Dock) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "282.706 5.34199 126.687";
      rotation = "0 0 1 198.816";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/templeisland_dock.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(U_Warhouse6) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "266.132 -49.2634 148";
      rotation = "0 0 1 124.905";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/warhouse7.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(U_Warhouse7) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "335.626 -64.4693 151.8";
      rotation = "0 0 1 154.308";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/warhouse5.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(U_Warhouse_8) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "292.156 -72.2473 151.6";
      rotation = "0 0 1 188.113";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/warhouse3.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(U_Warhouse6) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "315.871 -90.3903 151.6";
      rotation = "0 0 1 172.46";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/warhouse7.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Village4) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "308.48 -66.293 151.8";
      rotation = "0 0 -1 71.6197";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/servant_house.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(U_WaterTowers) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "293.767 -99.0099 150.352";
      rotation = "0 0 1 229.939";
      scale = "2 2 2";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/water_towers.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(PathPyramid_Museum) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "378.643 -140.966 155";
      rotation = "0 0 -1 113.445";
      scale = "3 3 3";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/pathpyramid.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Red2) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "349.928 -63.8864 151.502";
      rotation = "0 0 -1 20.6264";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/building_4.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Red3) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "357.679 -78.3115 150.751";
      rotation = "0 0 1 64.9267";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/building_3.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Red4) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "340.548 -45.9182 151";
      rotation = "0 0 1 147.25";
      scale = "1.1 1.1 1.1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/building_2.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Red4) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "442.953 -131.607 151";
      rotation = "0 0 1 61.306";
      scale = "1.1 1.1 1.1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/building_2.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(U_Warhouse_8) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "336.75 -116.724 151.8";
      rotation = "0 0 1 188.113";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/warhouse3.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(PathPyramid_ForReal) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "557.255 -373.77 238";
      rotation = "0 0 1 152.017";
      scale = "20 20 20";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/pathpyramid.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Round_Table) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "432.991 643.687 473.5";
      rotation = "1 0 0 0";
      scale = "1.8 1.8 1.8";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/round_table.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Villa) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "366.136 657.799 158.019";
      rotation = "0 0 1 212.177";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/villa.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(PicnicTable) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "424.639 645.494 473.4";
      rotation = "0 0 -1 18.9076";
      scale = "0.9 0.9 0.9";
      shapeName = "scriptsAndAssets/data/shapes/DetailAssets/wooden_table.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(SwordRack) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "424.802 645.271 475.19";
      rotation = "0 0 -1 97.4028";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/DetailAssets/sword_rack.dts";
      receiveSunLight = "1";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "0";
      allowPlayerStep = "1";
   };
   new TSStatic(EternityHull) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "560 -358.814 360";
      rotation = "0 0 1 180";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/SkyShipEternity/et_mainhull.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Eternity_Interior) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "560 -431.5 407";
      rotation = "0 0 1 180";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/SkyShipEternity/et_interiordetails.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Eternity_Wings) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "560 -449.9 284.1";
      rotation = "0 0 1 180";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/SkyShipEternity/et_wings.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Eternity_Engine) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "560 -605.4 287";
      rotation = "0 0 1 180";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/SkyShipEternity/et_mainengine.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Eternity_GUNS) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "560 -320 434";
      rotation = "0 0 1 180";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/SkyShipEternity/et_guns.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Eternity_Whiskers) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "560 -230 333";
      rotation = "0 0 1 180";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/SkyShipEternity/et_whiskers.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "0";
      allowPlayerStep = "1";
   };
   new SimGroup(movers) {
      canSaveDynamicFields = "1";
      Enabled = "1";

      new Path(Path1) {
         canSaveDynamicFields = "1";
         Enabled = "1";
         isLooping = "1";

         new Marker(Path1Node1) {
            canSaveDynamicFields = "1";
            Enabled = "1";
            position = "286.737 604.952 170.578";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "1";
            type = "Normal";
            msToNext = "1000";
            smoothingType = "Spline";
         };
         new Marker(Path1Node2) {
            canSaveDynamicFields = "1";
            Enabled = "1";
            position = "282.245 585.659 170.578";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "2";
            type = "Normal";
            msToNext = "1000";
            smoothingType = "Spline";
         };
         new Marker(Path1Node3) {
            canSaveDynamicFields = "1";
            Enabled = "1";
            position = "271.82 574.415 170.578";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "3";
            type = "Normal";
            msToNext = "1000";
            smoothingType = "Spline";
         };
         new Marker(Path1Node4) {
            canSaveDynamicFields = "1";
            Enabled = "1";
            position = "260.876 580.677 170.578";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "4";
            type = "Normal";
            msToNext = "1000";
            smoothingType = "Spline";
         };
      };
   };
   new TSStatic(Skiff) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "560 -339.714 411";
      rotation = "0 0 1 180";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/SkyShipEternity/et_skiff.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(LittleBridge) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "593.526 497.55 140.193";
      rotation = "0 0 -1 28.0749";
      scale = "2 2 2";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/little_bridge.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Monolith) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "712.073 771.612 180.765";
      rotation = "0 0 1 56.7228";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/portfolio_monolith.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(MoreRuins) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "740.05 741.912 180.91";
      rotation = "0 0 1 69.9009";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/ruins_1.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Ruins) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "689.358 806.43 180.91";
      rotation = "0 0 1 29.7938";
      scale = "1.2 1.2 1.2";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/ruins_1.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(MoreRuins) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "777.859 820.195 182.006";
      rotation = "0 0 1 51.5662";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/ruins_2.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Ruins) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "753.009 852.756 180.91";
      rotation = "0 0 1 55.5769";
      scale = "1.3 1.3 1.3";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/ruins_1.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(ToriGate) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "569.091 484.579 138.795";
      rotation = "0 0 1 66.4631";
      scale = "1.7 1.7 1.7";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/torigate.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Wall) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "479.244 1015.46 178.206";
      rotation = "0 0 -1 8.02137";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/v_wall.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Mansion) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "477.63 1011.86 181.54";
      rotation = "0 0 -1 18.3346";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/v_mansion.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Gazebo) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "414.699 1063.78 179.86";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/v_gazebo.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Barn) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "525.795 1072.94 174.489";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/v_barn.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new WaterBlock(UndergroundSea) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "248.879 425.697 133.265";
      rotation = "1 0 0 0";
      scale = "1025 1024 512";
      waveDir[0] = "0 1";
      waveDir[1] = "0.707 0.707";
      waveDir[2] = "0.5 0.86";
      waveSpeed[0] = "-0.065";
      waveSpeed[1] = "0.09";
      waveSpeed[2] = "0.04";
      waveTexScale[0] = "7.14 7.14";
      waveTexScale[1] = "6.25 12.5";
      waveTexScale[2] = "50 50";
      density = "1";
      viscosity = "15";
      reflectTexSize = "512";
      baseColor = "5 12 22 153";
      underwaterColor = "11 31 46 190";
      gridSize = "100";
      surfMaterial[0] = "Water";
      surfMaterial[1] = "Underwater";
      surfMaterial[2] = "Water1_1FogPass";
      surfMaterial[3] = "WaterBlendMat";
      surfMaterial[4] = "Water_NoReflect";
      fullReflect = "1";
      clarity = "0.15";
      fresnelBias = "0.12";
      fresnelPower = "6";
      visibilityDepth = "10";
      renderFogMesh = "1";
   };
   new TSStatic(Gazebo) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "538.72 490.128 134.86";
      rotation = "1 0 0 0";
      scale = "0.7 0.7 0.7";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/v_gazebo.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(SlummyDock) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "242.41 681.175 123.121";
      rotation = "0 0 1 178.372";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/slummy_dock.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Instructions) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "423.569 650.297 473";
      rotation = "0 0 -1 114.592";
      scale = "0.8 0.8 0.8";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/instructions.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Picnic) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "538.796 525.113 145";
      rotation = "1 0 0 0";
      scale = "0.7 0.7 0.7";
      shapeName = "scriptsAndAssets/data/shapes/DetailAssets/wooden_table.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Anotther_Neighborhood) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "616.302 -114.714 151.248";
      rotation = "0 0 1 25.2101";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/neighborhood.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(LastNeighborhood_ForReel) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "711.348 -204.162 152.171";
      rotation = "0 0 1 71.6197";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/neighborhood.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(LastNeighborhood) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "600.54 -181.714 151.465";
      rotation = "0 0 1 25.2101";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/neighborhood_2.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(U_Warhouse6) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "590.376 -63.9329 151.6";
      rotation = "0 0 1 101.986";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/warhouse7.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(U_Warhouse6) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "682.205 -128.959 151.6";
      rotation = "0 0 1 31.5122";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/warhouse7.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(OtherHouse) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "673.95 -226.097 151.401";
      rotation = "0 0 1 177.226";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/building_1.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(ARG) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "658.463 -225.086 152.311";
      rotation = "0 0 1 191.55";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/building_3.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(ARG) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "740.998 -270.849 153.311";
      rotation = "0 0 1 133.499";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/building_3.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Collusieum) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "287.814 895.461 164";
      rotation = "1 0 0 0";
      scale = "2 2 2";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/the_collusium.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Castle) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "105.234 189.691 181.596";
      rotation = "0 0 1 33.8045";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/castle.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(PrideRock) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "783.237 272.457 192";
      rotation = "0 0 1 177.799";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/pride_rock.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(House1) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "673.263 -200.317 151.62";
      rotation = "0 0 -1 74.4845";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/building_5.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(House2) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "550.036 -183.687 151";
      rotation = "0 0 1 186.967";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/building_4.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(House3) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "549.864 -202.471 151.639";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/building_3.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(House4) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "549.238 -224.348 151.5";
      rotation = "0 0 1 96.8299";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/building_2.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(House5) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "542.09 -238.822 151.969";
      rotation = "0 0 1 112.3";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/building_1.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(House2) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "563.984 -207.412 151";
      rotation = "0 0 1 90.1371";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/building_4.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(House4) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "581.02 -209.725 153.5";
      rotation = "0 0 -1 77.3493";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/building_2.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(House5) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "567.643 -225.557 152.969";
      rotation = "0 0 1 179.336";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/building_1.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(U_Warhouse6) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "502.492 -150.995 151.6";
      rotation = "0 0 -1 87.2724";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/warhouse7.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Pyramid1) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "-217.343 370.93 182.209";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/pyramid.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Pyramid2) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "-137.763 537.189 165.209";
      rotation = "0 0 1 23.4913";
      scale = "0.8 0.8 0.8";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/pyramid.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Pyramid2) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "-27.9983 664.663 151.209";
      rotation = "0 0 -1 32.0856";
      scale = "0.7 0.7 0.7";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/pyramid.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Obelisk) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "-126.91 186.133 190.062";
      rotation = "0 0 -1 40.1071";
      scale = "0.3 0.3 0.3";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/obelisk.dts";
      receiveSunLight = "1";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "0";
      allowPlayerStep = "1";
   };
   new TSStatic(ObeliskAlso) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "-97.8462 210.613 188.062";
      rotation = "0 0 -1 40.1071";
      scale = "0.3 0.3 0.3";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/obelisk.dts";
      receiveSunLight = "1";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "0";
      allowPlayerStep = "1";
   };
   new TSStatic(MumRa) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "-52.0274 -319.065 211.051";
      rotation = "0 0 1 223.063";
      scale = "0.5 0.5 0.5";
      shapeName = "scriptsAndAssets/data/shapes/UnderwaterCity/mumra_pyramid.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Ramp) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "245.542 750.8 136.8";
      rotation = "0.950916 0.052353 -0.304987 20.4653";
      scale = "3.1 3.1 3.1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/ramp.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Village1) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "304.352 648.511 136.5";
      rotation = "0 0 -1 90.5273";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/servant_house.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(WayBanner) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "429.8 638.978 475.392";
      rotation = "0 0 1 143";
      scale = "0.1 0.1 0.1";
      shapeName = "scriptsAndAssets/data/shapes/DetailAssets/secondbanner.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "0";
      allowPlayerStep = "1";
   };
   new TSStatic(ETBanner) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "421 664 491.366";
      rotation = "0 0 -1 8.59438";
      scale = "0.13 0.13 0.13";
      shapeName = "scriptsAndAssets/data/shapes/DetailAssets/thirdbanner.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "0";
      allowPlayerStep = "1";
   };
   new TSStatic(LittleBridge1) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "390.816 744.751 389.5";
      rotation = "0 0 -1 52.7121";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/ramp.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(LittleBridge2) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "414.01 757.605 389.5";
      rotation = "0 0 -1 0.571981";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/ramp.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(LittleBridge3) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "377.954 718.131 389.5";
      rotation = "0 0 -1 63.5983";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/ramp.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Tree2) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "517.818 747.256 384.782";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/tree.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Tree1) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "511.188 778.519 384.782";
      rotation = "0 0 1 148.579";
      scale = "1.2 1.2 1.2";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/tree.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Tree3) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "509.348 726.666 384.782";
      rotation = "0 0 1 233.376";
      scale = "1.1 1.1 1.1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/tree.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Tree4) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "501.441 710.281 384.782";
      rotation = "0 0 1 156.6";
      scale = "0.8 0.8 0.8";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/tree.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Tree6) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "503.604 670.115 382.782";
      rotation = "0 0 1 182.956";
      scale = "1.3 1.3 1.3";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/tree.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Tree5) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "524.448 684.351 382.782";
      rotation = "0 0 1 182.956";
      scale = "1.2 1.2 1.2";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/tree.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Tree7) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "508.43 687.195 382.782";
      rotation = "0 0 1 146.86";
      scale = "1.2 1.2 1.2";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/tree.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Tree8) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "531.135 706.734 382.782";
      rotation = "0 0 1 114.774";
      scale = "1 1 1";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/tree.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Tree10) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "539.605 718.227 382.782";
      rotation = "0 0 1 71.8022";
      scale = "0.9 0.9 0.9";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/tree.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Tree9) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "546.077 739.65 382.782";
      rotation = "0 0 1 4.76604";
      scale = "1.4 1.4 1.4";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/tree.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Tree11) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "541.533 758.585 382.782";
      rotation = "0 0 1 4.76604";
      scale = "0.7 0.7 0.7";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/tree.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Tree12) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "530.222 776.419 382.782";
      rotation = "0 0 -1 56.5405";
      scale = "0.7 0.7 0.7";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/tree.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new TSStatic(Tree13) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "539.498 769.149 382.782";
      rotation = "0 0 1 4.19316";
      scale = "0.7 0.7 0.7";
      shapeName = "scriptsAndAssets/data/shapes/WindColony/tree.dts";
      receiveSunLight = "0";
      receiveLMLighting = "1";
      useCustomAmbientLighting = "0";
      customAmbientLighting = "0 0 0 1";
      usePolysoup = "1";
      allowPlayerStep = "1";
   };
   new ParticleEmitterNode(Attractor) {
      canSaveDynamicFields = "1";
      Enabled = "1";
      position = "429.286 755.464 391.445";
      rotation = "-0.0143946 -0.080034 0.996688 3.49641";
      scale = "1 1 1";
      dataBlock = "TestEmitterNodeData";
      emitter = "ChimneySmokeEmitter";
      velocity = "1";
   };
};
//--- OBJECT WRITE END ---

