Always Export:
eye
cam
mount0
Mount3
//mount1
//jetnozzle0

Never Export:
Bip01
Bip01 L Finger*
Bip01 R Finger*
Dummy*
Bip01 L Toe*
Bip01 R Toe*
start01
mountpoint
muzzlepoint
muzzleaxis
DELETE*
//Ski0
//Ski1
Light0
Light1
//mount0
//Mount1
//Mount2
//Bip01 Spine*
//Bip01 Neck
//Bip01 Head
//Bip01 L Clavicle
//Bip01 L UpperArm
//Bip01 L Forearm
//Bip01 L Hand
//Bip01 R Clavicle
//Bip01 R UpperArm
//Bip01 R Forearm
//Bip01 R Hand


+Error::AllowEmptySubtrees
+Error::AllowCrossedDetails
+Error::AllowUnusedMeshes
-Error::AllowOldSequences
-Error::RequireViconNode
-Param::CollapseTransforms

-Param::findMergeIndices
-Param::computeScreenError
=Params::T2AutoDetail 0

