//-----------------------------------------------------------------------------
// Torque Game Engine Engine
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------

// Load dts shapes and merge animations
exec("~/data/shapes/players/ForgeSoldier/ForgeSoldier.cs");

datablock PlayerData(ForgeSoldierData : DefaultPlayerData)
{
   renderFirstPerson = false;
   emap = true;
   
   jumpTowardsNormal = false;
   airControl = 0.3;
   
   maxForwardSpeed = 17;

   //className = Armor;
   shapeFile = "~/data/shapes/players/ForgeSoldier/ForgeSoldier.dts";
};

PlayerDatasGroup.add(ForgeSoldierData);